namespace MoleMole { public class EvtLevelBuffState : BaseLevelEvent { public LevelBuffType levelBuff; public LevelBuffState state; public LevelBuffSide side; public uint sourceId; public EvtLevelBuffState(LevelBuffType levelBuff, LevelBuffState state, LevelBuffSide side, uint ownerRuntimeID) { this.levelBuff = levelBuff; this.state = state; this.side = side; sourceId = ownerRuntimeID; } public override string ToString() { return string.Format("LevelBuff <{0}> state: <{1}>, side <{2}> sourceId <{3}>", levelBuff, state, side, sourceId); } } }