namespace MoleMole { public class LDWaitAllMonsterClear : BaseLDEvent { private int _num; public LDWaitAllMonsterClear(double num = 0.0) { int num2 = Singleton.Instance.MonsterCount(); if (num != 0.0 && (double)num2 <= num) { Done(); } else if (num != 0.0) { } _num = (int)num; } public override void Core() { if (Singleton.Instance.MonsterCount() <= _num) { Done(); } } } }