using CinemaDirector; namespace MoleMole { public class LDWaitCinemaFinish : BaseLDEvent { private Cutscene _cinema; public LDWaitCinemaFinish(Cutscene cinema) { _cinema = cinema; } public override void OnEvent(BaseEvent evt) { EvtCinemaFinish evtCinemaFinish = evt as EvtCinemaFinish; if (evtCinemaFinish != null && evtCinemaFinish.GetCutscene() == _cinema) { Done(); } } } }