using System.Text.RegularExpressions; using UnityEngine; using UnityEngine.UI; using proto; namespace MoleMole { public class MonoBattleReportRow : MonoBehaviour { private string _targetName; private string _userName; private string _content; private string _contentNoColor; private EndlessMainPageContext.ViewStatus _viewStatus; public void SetupView(EndlessWarInfo battleInfo, EndlessMainPageContext.ViewStatus viewStatus) { _viewStatus = viewStatus; EndlessToolDataItem endlessToolDataItem = new EndlessToolDataItem((int)battleInfo.item_id); _targetName = ((!battleInfo.target_uidSpecified) ? string.Empty : GetPlayerName((int)battleInfo.target_uid)); _userName = GetPlayerName((int)battleInfo.uid); if (endlessToolDataItem.ApplyToSelf) { _content = LocalizationGeneralLogic.GetText(endlessToolDataItem.ReportTextMapId, _userName); } else { _content = LocalizationGeneralLogic.GetText(endlessToolDataItem.ReportTextMapId, _userName, _targetName); } _contentNoColor = GetNoColorText(_content); base.transform.Find("Text").GetComponent().text = _content; } private string GetNoColorText(string input) { string text = Regex.Replace(input, "", string.Empty); return text.Replace("", string.Empty); } public void SetFullColorText() { base.transform.Find("Text").GetComponent().text = _content; } public void SetNoColorText() { base.transform.Find("Text").GetComponent().text = _contentNoColor; } private string GetPlayerName(int uid) { if (_viewStatus == EndlessMainPageContext.ViewStatus.ShowCurrentGroup) { return UIUtil.GetPlayerNickname(Singleton.Instance.GetPlayerBriefData(uid)); } return UIUtil.GetPlayerNickname(Singleton.Instance.GetTopGroupPlayerBriefData(uid)); } } }