namespace MoleMole { public class MonoMPLevelV1 : MonoTheLevelV1 { protected override void CreateLevelManager() { Singleton.Create(); Singleton.CreateByInstance(Singleton.Instance); MonoLevelEntity monoLevelEntity = (Singleton.Instance.levelEntity = base.gameObject.AddComponent()); monoLevelEntity.Init(562036737u); Singleton.Instance.levelActor = Singleton.Instance.CreateActor(monoLevelEntity); Singleton.Instance.levelActor.PostInit(); } } }