using System; using System.Diagnostics; using UnityEngine; namespace MoleMole { [Serializable] [DebuggerDisplay("{Value}")] public struct SafeUInt8 : IComparable, IComparable, IEquatable { [SerializeField] private sbyte _value; public sbyte EncryptedValue { get { return _value; } set { _value = value; } } public byte Value { get { return (byte)(_value ^ 0xCF); } set { _value = (sbyte)(value ^ 0xCF); } } public SafeUInt8(byte value) { _value = (sbyte)(value ^ 0xCF); } public override string ToString() { return Value.ToString(); } public override int GetHashCode() { return Value.GetHashCode(); } public override bool Equals(object obj) { if (obj != null && obj is SafeUInt8) { return _value == ((SafeUInt8)obj)._value; } return false; } public int CompareTo(object obj) { if (obj is SafeUInt8) { return Value.CompareTo(((SafeUInt8)obj).Value); } throw new ArgumentException("Invalid type!"); } public int CompareTo(SafeUInt8 other) { return Value.CompareTo(other.Value); } public bool Equals(SafeUInt8 other) { return _value == other._value; } public static implicit operator SafeUInt8(byte v) { return new SafeUInt8(v); } public static implicit operator byte(SafeUInt8 v) { return v.Value; } public static SafeUInt8 operator ++(SafeUInt8 a) { return new SafeUInt8((byte)(a.Value + 1)); } public static SafeUInt8 operator --(SafeUInt8 a) { return new SafeUInt8((byte)(a.Value - 1)); } } }