using System; public class _ArrayPoolDefault : IDisposable { private IntPtr swigCPtr; protected bool swigCMemOwn; internal _ArrayPoolDefault(IntPtr cPtr, bool cMemoryOwn) { swigCMemOwn = cMemoryOwn; swigCPtr = cPtr; } public _ArrayPoolDefault() : this(AkSoundEnginePINVOKE.CSharp_new__ArrayPoolDefault(), true) { } internal static IntPtr getCPtr(_ArrayPoolDefault obj) { return (obj != null) ? obj.swigCPtr : IntPtr.Zero; } ~_ArrayPoolDefault() { Dispose(); } public virtual void Dispose() { lock (this) { if (swigCPtr != IntPtr.Zero) { if (swigCMemOwn) { swigCMemOwn = false; AkSoundEnginePINVOKE.CSharp_delete__ArrayPoolDefault(swigCPtr); } swigCPtr = IntPtr.Zero; } GC.SuppressFinalize(this); } } public static int Get() { return AkSoundEnginePINVOKE.CSharp__ArrayPoolDefault_Get(); } }