%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!213 &21300000 Sprite: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_Name: Weapon_Cannon_B8_79_1 m_Rect: serializedVersion: 2 x: 528.0761 y: 815 width: 111.84776 height: 114.97325 m_Offset: {x: -5.0000014, y: 0.51337427} m_Border: {x: 0, y: 0, z: 0, w: 0} m_PixelsToUnits: 1 m_Extrude: 1 m_IsPolygon: 0 m_AtlasName: m_PackingTag: m_RD: texture: {fileID: 2800000, guid: 846e9647e6ff2ee46825e5fc19ca608a, type: 3} alphaTexture: {fileID: 0} vertices: - serializedVersion: 2 pos: {x: 49, y: 5, z: 0} - serializedVersion: 2 pos: {x: 61, y: -58, z: 0} - serializedVersion: 2 pos: {x: 61, y: -37, z: 0} - serializedVersion: 2 pos: {x: 8, y: 49, z: 0} - serializedVersion: 2 pos: {x: -16, y: -58, z: 0} - serializedVersion: 2 pos: {x: -25, y: 57, z: 0} - serializedVersion: 2 pos: {x: -50, y: -51, z: 0} - serializedVersion: 2 pos: {x: -51, y: 57, z: 0} - serializedVersion: 2 pos: {x: -51, y: -44, z: 0} indices: 080007000600050006000700040006000500030004000500010004000300000001000300020001000000 textureRect: serializedVersion: 2 x: 528.0761 y: 815 width: 111.84776 height: 114.97325 textureRectOffset: {x: 0, y: 0} settingsRaw: 67 uvTransform: {x: 1, y: 579, z: 1, w: 873}