Files
BH3/Assets/Plugins/Assembly-CSharp-firstpass/AkTriggerExit.cs
2025-08-13 09:26:42 +08:00

13 lines
200 B
C#

using UnityEngine;
public class AkTriggerExit : AkTriggerBase
{
private void OnTriggerExit(Collider in_other)
{
if (triggerDelegate != null)
{
triggerDelegate(in_other.gameObject);
}
}
}