Files
BH3/Assets/Plugins/Assembly-CSharp-firstpass/CinemaDirector/MultiActorTrackGroup.cs
2025-08-13 09:26:42 +08:00

25 lines
433 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace CinemaDirector
{
[TrackGroup("MultiActor Track Group", new TimelineTrackGenre[] { TimelineTrackGenre.MultiActorTrack })]
public class MultiActorTrackGroup : TrackGroup
{
[SerializeField]
private List<Transform> actors = new List<Transform>();
public List<Transform> Actors
{
get
{
return actors;
}
set
{
actors = value;
}
}
}
}