Files
2025-08-13 09:26:42 +08:00

36 lines
410 B
C#

using UnityEngine;
namespace CinemaDirector
{
public abstract class TimelineAction : TimelineItem
{
[SerializeField]
protected float duration;
public float Duration
{
get
{
return duration;
}
set
{
duration = value;
}
}
public float EndTime
{
get
{
return firetime + duration;
}
}
public override void SetDefaults()
{
duration = 5f;
}
}
}