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22 lines
228 B
C#
22 lines
228 B
C#
using UnityEngine;
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namespace MoleMole
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{
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public struct FaceMatInfo
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{
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public Texture2D texture;
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public Vector2 tile;
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public Vector2 offset;
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public bool valid
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{
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get
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{
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return texture != null;
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}
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}
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}
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}
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