Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/ICinema.cs
2025-08-13 09:26:42 +08:00

23 lines
294 B
C#

using CinemaDirector;
using UnityEngine;
namespace MoleMole
{
public interface ICinema
{
void Init(Transform target);
void Play();
bool IsShouldStop();
Cutscene GetCutscene();
Transform GetCameraTransform();
float GetInitCameraFOV();
float GetInitCameraClipZNear();
}
}