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23 lines
294 B
C#
23 lines
294 B
C#
using CinemaDirector;
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using UnityEngine;
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namespace MoleMole
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{
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public interface ICinema
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{
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void Init(Transform target);
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void Play();
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bool IsShouldStop();
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Cutscene GetCutscene();
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Transform GetCameraTransform();
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float GetInitCameraFOV();
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float GetInitCameraClipZNear();
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}
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}
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