Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/LDDropShielded.cs
2025-08-13 09:26:42 +08:00

20 lines
455 B
C#

using UnityEngine;
namespace MoleMole
{
public class LDDropShielded : LDDropDataItem
{
public string abilityName = "Goods_Invincible";
public int dropNum = 1;
public override void CreateDropGoods(Vector3 initPos, Vector3 initDir, bool actDropAnim = true)
{
for (int i = 0; i < dropNum; i++)
{
Singleton<DynamicObjectManager>.Instance.CreateGood(562036737u, "Shielded", abilityName, 0f, initPos, initDir, actDropAnim);
}
}
}
}