Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/LimitTrapTriggeredChallenge.cs
2025-08-13 09:26:42 +08:00

110 lines
2.6 KiB
C#

using FullInspector;
namespace MoleMole
{
public class LimitTrapTriggeredChallenge : BaseLevelChallenge
{
public readonly int targetNum;
[ShowInInspector]
private bool _finished;
[ShowInInspector]
private int _trapTriggeredNum;
public LimitTrapTriggeredChallenge(LevelChallengeHelperPlugin helper, LevelChallengeMetaData metaData)
: base(helper, metaData)
{
_finished = true;
_trapTriggeredNum = 0;
targetNum = _metaData.paramList[0];
}
public override bool IsFinished()
{
return _finished;
}
public override string GetProcessMsg()
{
if (!IsFinished())
{
return "Fail";
}
return string.Format("[{0}/{1}]", _trapTriggeredNum, targetNum);
}
public override void OnAdded()
{
Singleton<EventManager>.Instance.RegisterEventListener<EvtBeingHit>(_helper.levelActor.runtimeID);
}
public override void OnDecided()
{
base.OnDecided();
Singleton<EventManager>.Instance.RemoveEventListener<EvtBeingHit>(_helper.levelActor.runtimeID);
}
public override bool ListenEvent(BaseEvent evt)
{
if (evt is EvtBeingHit)
{
return ListenBeingHit((EvtBeingHit)evt);
}
if (evt is EvtFieldEnter)
{
return ListenFieldEnter((EvtFieldEnter)evt);
}
return false;
}
private bool ListenFieldEnter(EvtFieldEnter evt)
{
BaseActor actor = Singleton<EventManager>.Instance.GetActor(evt.targetID);
BaseActor actor2 = Singleton<EventManager>.Instance.GetActor(evt.otherID);
if (actor != null && actor is PropObjectActor && actor2 != null && actor2 is AvatarActor && Singleton<AvatarManager>.Instance.IsLocalAvatar(actor2.runtimeID))
{
PropObjectActor propObjectActor = actor as PropObjectActor;
if (propObjectActor != null && propObjectActor.entity is MonoTriggerProp)
{
_trapTriggeredNum++;
if (_trapTriggeredNum >= targetNum)
{
Fail();
}
}
}
return false;
}
private bool ListenBeingHit(EvtBeingHit evt)
{
if (evt.attackData.rejected)
{
return false;
}
BaseActor actor = Singleton<EventManager>.Instance.GetActor(evt.targetID);
BaseActor actor2 = Singleton<EventManager>.Instance.GetActor(evt.sourceID);
if (actor != null && actor is AvatarActor && Singleton<AvatarManager>.Instance.IsLocalAvatar(actor.runtimeID) && actor2 != null && actor2 is PropObjectActor)
{
PropObjectActor propObjectActor = actor2 as PropObjectActor;
if (propObjectActor != null && propObjectActor.entity is MonoTriggerProp)
{
_trapTriggeredNum++;
if (_trapTriggeredNum >= targetNum)
{
Fail();
}
}
}
return false;
}
private void Fail()
{
_finished = false;
OnDecided();
}
}
}