Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/MonoLightShadow.cs
2025-08-13 09:26:42 +08:00

23 lines
388 B
C#

using UnityEngine;
namespace MoleMole
{
public abstract class MonoLightShadow : MonoBehaviour
{
public AnimationCurve attenuateCurve = AnimationCurve.Linear(0f, 1f, 1f, 0f);
public Vector3 XZPosition
{
get
{
return new Vector3(base.transform.position.x, 0f, base.transform.position.z);
}
}
public virtual float Evaluate(Vector3 pos)
{
return 0f;
}
}
}