Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/MonoRewardItem.cs
2025-08-13 09:26:42 +08:00

23 lines
508 B
C#

using UnityEngine;
using UnityEngine.UI;
namespace MoleMole
{
public class MonoRewardItem : MonoBehaviour
{
private RewardUIData _rewardData;
public void SetupView(RewardUIData rewardData)
{
_rewardData = rewardData;
if (rewardData == null)
{
base.gameObject.SetActive(false);
return;
}
base.transform.Find("Number").GetComponent<Text>().text = _rewardData.value.ToString();
base.transform.Find("Icon").GetComponent<Image>().sprite = _rewardData.GetIconSprite();
}
}
}