Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/StateAvatarRunBS.cs
2025-08-13 09:26:42 +08:00

21 lines
541 B
C#

using UnityEngine;
namespace MoleMole
{
[SharedBetweenAnimators]
public class StateAvatarRunBS : StateMachineBehaviour
{
public override void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
{
BaseMonoAvatar component = animator.GetComponent<BaseMonoAvatar>();
component.RunBSStart();
}
public override void OnStateExit(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
{
BaseMonoAvatar component = animator.GetComponent<BaseMonoAvatar>();
component.RunBSStop();
}
}
}