Files
BH3/Assets/Mesh/Wave_03.asset
2025-08-13 09:26:42 +08:00

131 lines
3.2 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!43 &4300000
Mesh:
serializedVersion: 8
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Wave_03
m_SubMeshes:
- serializedVersion: 2
firstByte: 0
indexCount: 12
topology: 0
firstVertex: 0
vertexCount: 12
localAABB:
m_Center: {x: 0, y: 0.026254177, z: 0}
m_Extent: {x: 0.16963935, y: 0.035924133, z: 0.16963935}
m_Shapes:
vertices: []
shapes: []
channels: []
fullWeights: []
m_BindPose: []
m_BoneNameHashes:
m_RootBoneNameHash: 0
m_MeshCompression: 0
m_IsReadable: 0
m_KeepVertices: 1
m_KeepIndices: 1
m_IndexBuffer: 00000100020003000400050006000700080009000a000b00
m_Skin: []
m_VertexData:
m_CurrentChannels: 11
m_VertexCount: 12
m_Channels:
- stream: 0
offset: 0
format: 0
dimension: 3
- stream: 0
offset: 12
format: 0
dimension: 3
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 24
format: 0
dimension: 2
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
m_DataSize: 384
_typelessdata: f0b52d3eafae7e3df0b52d3ed1adc7be94ba6b3f000000000000000000000000f0b52d3eafae7e3df0b52dbed1adc7be94ba6b3f00000000000000000000803ff0b5adb1bd6e1ebcf0b5ad31d1adc7be94ba6b3f000000000000003f0000003ff0b5adb1bd6e1ebcf0b5ad310000000094ba6b3fd3adc73e0000003f0000003ff0b52d3eafae7e3df0b52dbe0000000094ba6b3fd1adc73e000000000000803ff0b52dbeafae7e3df0b52dbe0000000094ba6b3fd1adc73e0000803f0000803ff0b5adb1bd6e1ebcf0b5ad310000000094ba6b3fd3adc7be0000003f0000003ff0b52dbeafae7e3df0b52d3e0000000094ba6b3fd1adc7be0000803f00000000f0b52d3eafae7e3df0b52d3e0000000094ba6b3fd1adc7be0000000000000000f0b52dbeafae7e3df0b52dbed1adc73e94ba6b3f000000000000803f0000803ff0b52dbeafae7e3df0b52d3ed1adc73e94ba6b3f000000000000803f00000000f0b5adb1bd6e1ebcf0b5ad31d1adc73e94ba6b3f000000000000003f0000003f
m_CompressedMesh:
m_Vertices:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_UV:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Normals:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Tangents:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Weights:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_NormalSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_TangentSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_FloatColors:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_BoneIndices:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_Triangles:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_UVInfo: 0
m_LocalAABB:
m_Center: {x: 0, y: 0.026254177, z: 0}
m_Extent: {x: 0.16963935, y: 0.035924133, z: 0.16963935}
m_MeshUsageFlags: 1
m_BakedConvexCollisionMesh:
m_BakedTriangleCollisionMesh:
m_MeshOptimized: 1