mirror of
https://github.com/tym1116/BH3.git
synced 2025-12-13 15:04:35 +01:00
117 lines
3.2 KiB
Plaintext
117 lines
3.2 KiB
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!1 &1975473166505765
|
|
GameObject:
|
|
serializedVersion: 4
|
|
m_ObjectHideFlags: 0
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_Component:
|
|
- 4: {fileID: 4931220127761074}
|
|
- 114: {fileID: 114238267058263382}
|
|
m_Layer: 8
|
|
m_Name: FFX_Mei
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!1 &1572211589797948
|
|
GameObject:
|
|
serializedVersion: 4
|
|
m_ObjectHideFlags: 0
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_Component:
|
|
- 4: {fileID: 4145306405136206}
|
|
- 33: {fileID: 33391345777651582}
|
|
- 23: {fileID: 23827153301844353}
|
|
m_Layer: 8
|
|
m_Name: blush
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!4 &4931220127761074
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1975473166505765}
|
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
m_Children:
|
|
- {fileID: 4145306405136206}
|
|
m_Father: {fileID: 0}
|
|
m_RootOrder: 0
|
|
--- !u!114 &114238267058263382
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1975473166505765}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 9d29f56903f843904ce50c23b9b1a7ea, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
items: []
|
|
--- !u!4 &4145306405136206
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1572211589797948}
|
|
m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071067}
|
|
m_LocalPosition: {x: -0.0516, y: 0.0894, z: -0}
|
|
m_LocalScale: {x: 0.012536499, y: 0.12309231, z: 0.005913418}
|
|
m_Children: []
|
|
m_Father: {fileID: 4931220127761074}
|
|
m_RootOrder: 0
|
|
--- !u!33 &33391345777651582
|
|
MeshFilter:
|
|
m_ObjectHideFlags: 0
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1572211589797948}
|
|
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
|
|
--- !u!23 &23827153301844353
|
|
MeshRenderer:
|
|
m_ObjectHideFlags: 0
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1572211589797948}
|
|
m_Enabled: 1
|
|
m_CastShadows: 1
|
|
m_ReceiveShadows: 1
|
|
m_Materials:
|
|
- {fileID: 2100000, guid: 5e7916f7e199c244c9cadf1365c3f7af, type: 2}
|
|
m_SubsetIndices:
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_UseLightProbes: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_SortingLayerID: 0
|
|
m_SortingOrder: 0
|
|
--- !u!1001 &100100000
|
|
Prefab:
|
|
serializedVersion: 2
|
|
m_ObjectHideFlags: 1
|
|
m_Modification:
|
|
m_TransformParent: {fileID: 0}
|
|
m_Modifications: []
|
|
m_RemovedComponents: []
|
|
m_ParentPrefab: {fileID: 0}
|
|
m_RootGameObject: {fileID: 1975473166505765}
|
|
m_IsPrefabParent: 1
|