Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/BaseMonoRobot.cs
2025-08-13 09:26:42 +08:00

19 lines
283 B
C#

using MoleMole.Config;
namespace MoleMole
{
public abstract class BaseMonoRobot : BaseMonoMonster
{
public override void Awake()
{
base.Awake();
}
public override void SetDied(KillEffect killEffect)
{
SetLocomotionRandom(2);
base.SetDied(killEffect);
}
}
}