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21 lines
351 B
C#
21 lines
351 B
C#
using UnityEngine;
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namespace MoleMole
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{
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public class CollisionResult
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{
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public BaseMonoEntity entity;
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public Vector3 hitPoint;
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public Vector3 hitForward;
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public CollisionResult(BaseMonoEntity entity, Vector3 hitPoint, Vector3 hitForward)
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{
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this.entity = entity;
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this.hitPoint = hitPoint;
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this.hitForward = hitForward;
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}
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}
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}
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