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22 lines
297 B
C#
22 lines
297 B
C#
using UnityEngine;
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namespace MoleMole
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{
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public class DetourElement
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{
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public uint id;
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public Vector3 targetPosition;
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public float disReachCornerThreshold;
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public Vector3[] corners;
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public bool isCompletePath;
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public uint targetCornerIndex;
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public float lastGetPathTime;
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}
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}
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