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BH3/Assets/Scripts/Assembly-CSharp/MoleMole/E_ShaderData.cs
2025-08-13 09:26:42 +08:00

17 lines
234 B
C#

namespace MoleMole
{
public enum E_ShaderData
{
Frozon = 0,
Invincible = 1,
Endure = 2,
InverseTimeSpace = 3,
Transparent = 4,
Distortion = 5,
ColorBias = 6,
AppearKiana = 7,
AppearMei = 8,
AvatarHelper = 9
}
}