mirror of
https://github.com/tym1116/BH3.git
synced 2025-12-12 22:44:35 +01:00
514 lines
18 KiB
C#
514 lines
18 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using SimpleJSON;
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using UnityEngine;
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using UnityEngine.UI;
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using proto;
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using Avatar = proto.Avatar;
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using Retcode = proto.StageEndRsp.Retcode;
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using Material = proto.Material;
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namespace MoleMole
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{
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public static class FakePacketHelper
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{
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private const string JSON_FILE = "DataDev/FakePacketRsp.json";
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private static JSONNode inputDict;
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private static uint uid;
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private static Dictionary<int, uint> _weaponUidSet;
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public static void LoadFromFile()
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{
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string aJSON = Miscs.LoadTextFileToString("DataDev/FakePacketRsp.json");
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inputDict = JSON.Parse(aJSON);
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}
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public static T GetFakeRsp<T>()
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{
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string classNameByType = GetClassNameByType(typeof(T));
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JSONNode json = inputDict[classNameByType];
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return (T)JsonDeserialize(json, typeof(T));
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}
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private static uint GenerateNewUid()
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{
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return ++uid;
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}
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public static void FakeConnectDispatch()
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{
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string aJSON = "{\"account_url\" : \"fake\"}";
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Singleton<NetworkManager>.Instance.DispatchSeverData = new DispatchServerDataItem(JSON.Parse(aJSON));
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}
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public static GetAvatarDataRsp GetFakeAvatarDataRsp()
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{
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//IL_0000: Unknown result type (might be due to invalid IL or missing references)
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//IL_0006: Expected O, but got Unknown
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//IL_0071: Unknown result type (might be due to invalid IL or missing references)
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//IL_0078: Expected O, but got Unknown
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GetAvatarDataRsp val = new GetAvatarDataRsp();
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List<int> list = new List<int>();
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list.Add(401);
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list.Add(402);
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list.Add(403);
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list.Add(404);
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List<int> list2 = list;
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List<AvatarMetaData> itemList = AvatarMetaDataReader.GetItemList();
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foreach (AvatarMetaData item in itemList)
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{
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if (!list2.Contains(item.avatarID))
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{
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Avatar val2 = new Avatar();
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val2.avatar_id = (uint)item.avatarID;
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val2.star = (uint)item.unlockStar;
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val2.level = 10u;
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val2.exp = 0u;
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val2.fragment = 100u;
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val2.stigmata_unique_id_1 = 0u;
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val2.stigmata_unique_id_2 = 0u;
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val2.stigmata_unique_id_3 = 0u;
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val2.touch_goodfeel = 0u;
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val2.today_has_add_goodfeel = 0u;
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val2.stage_goodfeel = 0u;
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val2.weapon_unique_id = _weaponUidSet[item.avatarID];
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val.avatar_list.Add(val2);
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}
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}
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return val;
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}
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public static AvatarReviveRsp GetAvatarReviveRsp()
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{
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//IL_0000: Unknown result type (might be due to invalid IL or missing references)
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//IL_0006: Expected O, but got Unknown
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AvatarReviveRsp val = new AvatarReviveRsp();
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val.retcode = (AvatarReviveRsp.Retcode)0;
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val.revive_times = 1u;
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return val;
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}
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public static GetStageDataRsp GetFakeStageDataRsp()
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{
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//IL_0007: Unknown result type (might be due to invalid IL or missing references)
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//IL_000d: Expected O, but got Unknown
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//IL_0051: Unknown result type (might be due to invalid IL or missing references)
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//IL_0058: Expected O, but got Unknown
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GetStageDataRsp val = new GetStageDataRsp();
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List<StageType> containType = new List<StageType> { (StageType)1 };
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List<LevelMetaData> list = LevelMetaDataReader.GetItemList().FindAll((LevelMetaData x) => containType.Contains((StageType)x.type));
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foreach (LevelMetaData item in list)
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{
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Stage val2 = new Stage();
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val2.id = (uint)item.levelId;
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val.stage_list.Add(val2);
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}
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return val;
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}
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public static StageEndRsp GetFakeStageEndRsp()
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{
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//IL_0000: Unknown result type (might be due to invalid IL or missing references)
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//IL_0006: Expected O, but got Unknown
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StageEndRsp val = new StageEndRsp();
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val.retcode = (Retcode)0;
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return val;
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}
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public static GetEquipmentDataRsp GetFakeEquipmentDataRsp()
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{
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//IL_0009: Unknown result type (might be due to invalid IL or missing references)
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//IL_000f: Expected O, but got Unknown
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int addNum = 100;
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int addNum2 = 10;
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int addNum3 = 10;
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GetEquipmentDataRsp val = new GetEquipmentDataRsp();
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AddWeaponIntoRsp(val, addNum);
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AddStigmataIntoRsp(val, addNum2);
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AddMaterialIntoRsp(val, addNum3);
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return val;
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}
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public static GetFriendListRsp GetFakeFriendListRsp()
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{
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//IL_0000: Unknown result type (might be due to invalid IL or missing references)
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//IL_0006: Expected O, but got Unknown
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//IL_0013: Unknown result type (might be due to invalid IL or missing references)
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//IL_0019: Expected O, but got Unknown
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GetFriendListRsp val = new GetFriendListRsp();
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List<AvatarMetaData> itemList = AvatarMetaDataReader.GetItemList();
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for (int i = 0; i < 100; i++)
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{
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PlayerFriendBriefData val2 = new PlayerFriendBriefData();
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val2.uid = (uint)(i + 10000);
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val2.nickname = "friend_" + i;
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val2.level = (uint)UnityEngine.Random.Range(1, 100);
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val2.avatar_combat = (uint)UnityEngine.Random.Range(100, 10000);
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val2.avatar_star = (uint)UnityEngine.Random.Range(1, 5);
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val2.avatar_id = (uint)itemList[UnityEngine.Random.Range(0, itemList.Count)].avatarID;
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val.friend_list.Add(val2);
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}
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return val;
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}
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public static GetAskAddFriendListRsp GetFakeAskAddFriendListRsp()
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{
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//IL_0000: Unknown result type (might be due to invalid IL or missing references)
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//IL_0006: Expected O, but got Unknown
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//IL_0013: Unknown result type (might be due to invalid IL or missing references)
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//IL_0019: Expected O, but got Unknown
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GetAskAddFriendListRsp val = new GetAskAddFriendListRsp();
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List<AvatarMetaData> itemList = AvatarMetaDataReader.GetItemList();
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for (int i = 0; i < 100; i++)
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{
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PlayerFriendBriefData val2 = new PlayerFriendBriefData();
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val2.uid = (uint)(i + 10000);
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val2.nickname = "friend_" + i;
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val2.level = (uint)UnityEngine.Random.Range(1, 100);
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val2.avatar_combat = (uint)UnityEngine.Random.Range(100, 10000);
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val2.avatar_star = (uint)UnityEngine.Random.Range(1, 5);
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val2.avatar_id = (uint)itemList[UnityEngine.Random.Range(0, itemList.Count)].avatarID;
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val.ask_list.Add(val2);
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}
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return val;
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}
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public static GetRecommendFriendListRsp GetFakeRecommendFriendListRsp()
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{
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//IL_0000: Unknown result type (might be due to invalid IL or missing references)
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//IL_0006: Expected O, but got Unknown
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//IL_0013: Unknown result type (might be due to invalid IL or missing references)
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//IL_0019: Expected O, but got Unknown
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GetRecommendFriendListRsp val = new GetRecommendFriendListRsp();
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List<AvatarMetaData> itemList = AvatarMetaDataReader.GetItemList();
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for (int i = 0; i < 100; i++)
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{
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PlayerFriendBriefData val2 = new PlayerFriendBriefData();
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val2.uid = (uint)(i + 10000);
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val2.nickname = "friend_" + i;
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val2.level = (uint)UnityEngine.Random.Range(1, 100);
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val2.avatar_combat = (uint)UnityEngine.Random.Range(100, 10000);
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val2.avatar_star = (uint)UnityEngine.Random.Range(1, 5);
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val2.avatar_id = (uint)itemList[UnityEngine.Random.Range(0, itemList.Count)].avatarID;
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val.recommend_list.Add(val2);
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}
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return val;
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}
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public static GetMailDataRsp GetFakeMailDataRsp()
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{
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//IL_0000: Unknown result type (might be due to invalid IL or missing references)
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//IL_0006: Expected O, but got Unknown
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//IL_000d: Unknown result type (might be due to invalid IL or missing references)
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//IL_0013: Expected O, but got Unknown
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//IL_005e: Unknown result type (might be due to invalid IL or missing references)
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//IL_0064: Expected O, but got Unknown
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GetMailDataRsp val = new GetMailDataRsp();
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for (int i = 0; i < 20; i++)
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{
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Mail val2 = new Mail();
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val2.id = (uint)(i + 10000);
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val2.type = (MailType)3;
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val2.title = "This is Test mail with id: " + i;
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val2.content = "This is Test mail with id: " + i;
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val2.sender = "Tester";
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proto.MailAttachment val3 = new proto.MailAttachment();
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val3.hcoin = 10u;
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val2.attachment = val3;
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val.mail_list.Add(val2);
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}
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return val;
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}
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public static GetPlayerDetailDataRsp GetFakePlayerDetailDataRsp(uint targetID)
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{
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//IL_0000: Unknown result type (might be due to invalid IL or missing references)
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//IL_0006: Expected O, but got Unknown
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//IL_0007: Unknown result type (might be due to invalid IL or missing references)
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//IL_0011: Expected O, but got Unknown
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//IL_0023: Unknown result type (might be due to invalid IL or missing references)
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//IL_002d: Expected O, but got Unknown
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//IL_003f: Unknown result type (might be due to invalid IL or missing references)
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//IL_0045: Expected O, but got Unknown
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GetPlayerDetailDataRsp val = new GetPlayerDetailDataRsp();
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val.detail = new PlayerDetailData();
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val.detail.uid = targetID;
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val.detail.leader_avatar = new AvatarDetailData();
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val.detail.leader_avatar.avatar_id = 101u;
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WeaponDetailData val2 = new WeaponDetailData();
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val2.id = (uint)AvatarMetaDataReader.GetAvatarMetaDataByKey((int)val.detail.leader_avatar.avatar_id).initialWeapon;
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val2.level = 1u;
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val.detail.leader_avatar.weapon = val2;
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return val;
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}
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public static GetAvatarTeamDataRsp GetFakeGetAvatarTeamDataRsp()
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{
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//IL_0000: Unknown result type (might be due to invalid IL or missing references)
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//IL_0006: Expected O, but got Unknown
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//IL_004a: Unknown result type (might be due to invalid IL or missing references)
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//IL_004f: Unknown result type (might be due to invalid IL or missing references)
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//IL_0050: Unknown result type (might be due to invalid IL or missing references)
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//IL_0057: Expected O, but got Unknown
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//IL_0059: Unknown result type (might be due to invalid IL or missing references)
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//IL_005f: Expected I4, but got Unknown
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GetAvatarTeamDataRsp val = new GetAvatarTeamDataRsp();
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val.retcode = 0;
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List<StageType> list = new List<StageType>();
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list.Add((StageType)1);
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List<StageType> list2 = list;
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List<uint> list3 = new List<uint>();
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list3.Add(101u);
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list3.Add(102u);
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List<uint> collection = list3;
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foreach (StageType item in list2)
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{
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AvatarTeam val2 = new AvatarTeam();
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val2.stage_type = (uint)(int)item;
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val2.avatar_id_list.AddRange(collection);
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val.avatar_team_list.Add(val2);
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}
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return val;
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}
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public static GetFinishGuideDataRsp GetFakeFinishGuideDataRsp()
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{
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//IL_0000: Unknown result type (might be due to invalid IL or missing references)
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//IL_0006: Expected O, but got Unknown
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GetFinishGuideDataRsp val = new GetFinishGuideDataRsp();
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val.retcode = (GetFinishGuideDataRsp.Retcode)(Retcode)0;
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foreach (LevelTutorialMetaData item in LevelTutorialMetaDataReader.GetItemList())
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{
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val.guide_id_list.Add((uint)item.tutorialId);
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}
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foreach (TutorialData item2 in TutorialDataReader.GetItemList())
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{
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val.guide_id_list.Add((uint)item2.id);
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}
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return val;
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}
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public static GetGachaDisplayRsp GetFakeGetGachaDisplayRsp()
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{
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//IL_0000: Unknown result type (might be due to invalid IL or missing references)
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//IL_0006: Expected O, but got Unknown
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//IL_000e: Unknown result type (might be due to invalid IL or missing references)
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//IL_0018: Expected O, but got Unknown
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//IL_001e: Unknown result type (might be due to invalid IL or missing references)
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//IL_0028: Expected O, but got Unknown
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//IL_0029: Unknown result type (might be due to invalid IL or missing references)
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//IL_0033: Expected O, but got Unknown
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//IL_0045: Unknown result type (might be due to invalid IL or missing references)
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//IL_004f: Expected O, but got Unknown
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GetGachaDisplayRsp val = new GetGachaDisplayRsp();
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val.retcode = 0;
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val.hcoin_gacha_data = new HcoinGachaData();
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val.hcoin_gacha_data.common_data = new GachaDisplayCommonData();
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val.friends_point_gacha_data = new FriendsPointGachaData();
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val.friends_point_gacha_data.friends_point_cost = 1u;
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val.friends_point_gacha_data.common_data = new GachaDisplayCommonData();
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return val;
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}
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private static object JsonDeserialize(JSONNode json, Type type)
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{
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object obj = Activator.CreateInstance(type);
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foreach (string key in json.Keys)
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{
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if (json[key] is JSONArray)
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{
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Type valueType = ReflectionUtil.GetValueType(obj, key);
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Type type2 = valueType.GetGenericArguments()[0];
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IList list = ReflectionUtil.GetValue(obj, key) as IList;
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foreach (JSONNode item in json[key] as JSONArray)
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{
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list.Add(JsonDeserialize(item, type2));
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}
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continue;
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}
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Type valueType2 = ReflectionUtil.GetValueType(obj, key);
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if (valueType2 == typeof(uint))
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{
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ReflectionUtil.SetValue(obj, key, (uint)json[key].AsInt);
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}
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else if (valueType2 == typeof(string))
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{
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ReflectionUtil.SetValue(obj, key, json[key].Value);
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}
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else if (valueType2.IsEnum)
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{
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ReflectionUtil.SetValue(obj, key, json[key].AsInt);
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}
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}
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return obj;
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}
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private static string GetClassNameByType(Type type)
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{
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string text = type.ToString();
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string[] array = text.Split("."[0]);
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return array[array.Length - 1];
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}
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private static void AddWeaponIntoRsp(GetEquipmentDataRsp rsp, int addNum)
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{
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//IL_002c: Unknown result type (might be due to invalid IL or missing references)
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//IL_0033: Expected O, but got Unknown
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//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
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//IL_00c7: Expected O, but got Unknown
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List<WeaponMetaData> itemList = WeaponMetaDataReader.GetItemList();
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int num = 0;
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foreach (WeaponMetaData item in itemList)
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{
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num++;
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if (num > addNum)
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{
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break;
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}
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Weapon val = new Weapon();
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val.unique_id = GenerateNewUid();
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val.id = (uint)item.ID;
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val.level = 1u;
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val.exp = 0u;
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rsp.weapon_list.Add(val);
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num++;
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}
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List<AvatarMetaData> itemList2 = AvatarMetaDataReader.GetItemList();
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_weaponUidSet = new Dictionary<int, uint>();
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foreach (AvatarMetaData item2 in itemList2)
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{
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WeaponMetaData weaponMetaDataByKey = WeaponMetaDataReader.GetWeaponMetaDataByKey(item2.initialWeapon);
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Weapon val2 = new Weapon();
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val2.unique_id = GenerateNewUid();
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val2.id = (uint)weaponMetaDataByKey.ID;
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val2.level = 1u;
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val2.exp = 0u;
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rsp.weapon_list.Add(val2);
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_weaponUidSet[item2.avatarID] = val2.unique_id;
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}
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}
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private static void AddStigmataIntoRsp(GetEquipmentDataRsp rsp, int addNum)
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{
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//IL_002c: Unknown result type (might be due to invalid IL or missing references)
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//IL_0033: Expected O, but got Unknown
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List<StigmataMetaData> itemList = StigmataMetaDataReader.GetItemList();
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int num = 0;
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foreach (StigmataMetaData item in itemList)
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{
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num++;
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if (num > addNum)
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{
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break;
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}
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Stigmata val = new Stigmata();
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val.unique_id = GenerateNewUid();
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val.id = (uint)item.ID;
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val.level = 1u;
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val.exp = 0u;
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rsp.stigmata_list.Add(val);
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}
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}
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private static void AddMaterialIntoRsp(GetEquipmentDataRsp rsp, int addNum)
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{
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//IL_002c: Unknown result type (might be due to invalid IL or missing references)
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//IL_0033: Expected O, but got Unknown
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List<ItemMetaData> itemList = ItemMetaDataReader.GetItemList();
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int num = 0;
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foreach (ItemMetaData item in itemList)
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{
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num++;
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if (num > addNum)
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{
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break;
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}
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Material val = new Material();
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val.id = (uint)item.ID;
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val.num = 100u;
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rsp.material_list.Add(val);
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}
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}
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public static void AutoTestForAndroid()
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{
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GameObject gameObject = new GameObject("FakeAutoTest");
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UnityEngine.Object.DontDestroyOnLoad(gameObject);
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MonoBehaviour monoBehaviour = gameObject.AddComponent<MonoBehaviour>();
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MiHoYoGameData.DeleteAllData();
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monoBehaviour.StartCoroutine(DoAutoTestForAndroid());
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}
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private static IEnumerator DoAutoTestForAndroid()
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{
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WaitForSeconds WAIT_STEP = new WaitForSeconds(1f);
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WaitForSeconds WAIT_LONG_STEP = new WaitForSeconds(5f);
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yield return null;
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Singleton<NetworkManager>.Instance.LoginGameServer();
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while (GameObject.Find("MainPage(Clone)") == null)
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{
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yield return WAIT_STEP;
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}
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Singleton<MainUIManager>.Instance.ShowPage(new SupplyEntrancePageContext());
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yield return WAIT_STEP;
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Singleton<MainUIManager>.Instance.ShowPage(new GachaMainPageContext());
|
|
while (GameObject.Find("GachaMainPage(Clone)") == null)
|
|
{
|
|
yield return WAIT_STEP;
|
|
}
|
|
GameObject.Find("GachaMainPage(Clone)").transform.Find("HCoinTab/ActBtns/Ten/Btn").GetComponent<Button>().onClick.Invoke();
|
|
while (GameObject.Find("GachaResultPage(Clone)") == null)
|
|
{
|
|
yield return WAIT_STEP;
|
|
}
|
|
yield return WAIT_LONG_STEP;
|
|
Singleton<MainUIManager>.Instance.CurrentPageContext.BackToMainMenuPage();
|
|
while (GameObject.Find("MainPage(Clone)") == null)
|
|
{
|
|
yield return WAIT_STEP;
|
|
}
|
|
Singleton<MainUIManager>.Instance.ShowPage(new StorageShowPageContext());
|
|
while (GameObject.Find("StorageShowPage(Clone)") == null)
|
|
{
|
|
yield return WAIT_STEP;
|
|
}
|
|
yield return WAIT_STEP;
|
|
GameObject.Find("StorageShowPage(Clone)").transform.Find("WeaponTab/ScrollView/Content/0").GetComponent<Button>().onClick.Invoke();
|
|
while (GameObject.Find("WeaponDetailPage(Clone)") == null)
|
|
{
|
|
yield return WAIT_STEP;
|
|
}
|
|
yield return WAIT_LONG_STEP;
|
|
GameObject.Find("WeaponDetailPage(Clone)").transform.Find("ActionBtns/PowerUpBtn").GetComponent<Button>().onClick.Invoke();
|
|
while (GameObject.Find("WeaponPowerUpPage(Clone)") == null)
|
|
{
|
|
yield return WAIT_STEP;
|
|
}
|
|
GameObject.Find("WeaponPowerUpPage(Clone)").transform.Find("ResourceList/Content/1").GetComponent<Button>().onClick.Invoke();
|
|
while (GameObject.Find("StorageShowPage(Clone)") == null)
|
|
{
|
|
yield return WAIT_STEP;
|
|
}
|
|
GameObject.Find("StorageShowPage(Clone)").transform.Find("WeaponTab/ScrollView/Content/0").GetComponent<Button>().onClick.Invoke();
|
|
yield return WAIT_STEP;
|
|
GameObject.Find("StorageShowPage(Clone)").transform.Find("PowerUpPanel/OKBtn").GetComponent<Button>().onClick.Invoke();
|
|
while (GameObject.Find("WeaponPowerUpPage(Clone)") == null)
|
|
{
|
|
yield return WAIT_STEP;
|
|
}
|
|
GameObject.Find("WeaponPowerUpPage(Clone)").transform.Find("ActionBtns/OkBtn").GetComponent<Button>().onClick.Invoke();
|
|
yield return WAIT_LONG_STEP;
|
|
Singleton<MainUIManager>.Instance.CurrentPageContext.BackToMainMenuPage();
|
|
while (GameObject.Find("MainPage(Clone)") == null)
|
|
{
|
|
yield return WAIT_STEP;
|
|
}
|
|
GameObject.Find("MainPage(Clone)").transform.Find("AutoBattlePanel/StartButton").GetComponent<Button>().onClick.Invoke();
|
|
}
|
|
}
|
|
}
|