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28 lines
446 B
C#
28 lines
446 B
C#
using UnityEngine;
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namespace MoleMole
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{
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public interface IAIController
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{
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void SetActive(bool active);
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void TrySteer(Vector3 dir);
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void TrySteer(Vector3 dir, float lerpRatio);
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void TrySteerInstant(Vector3 dir);
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bool TryUseSkill(string skillName);
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void TryMove(float speed);
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void TryMoveHorizontal(float speed);
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void TryStop();
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void TrySetAttackTarget(BaseMonoEntity attackTarget);
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void TryClearAttackTarget();
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}
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}
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