Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/InvertCameraCulling.cs
2025-08-13 09:26:42 +08:00

22 lines
336 B
C#

using UnityEngine;
namespace MoleMole
{
[RequireComponent(typeof(Camera))]
public class InvertCameraCulling : MonoBehaviour
{
private bool _oldCulling;
public void OnPreRender()
{
_oldCulling = GL.invertCulling;
GL.invertCulling = true;
}
public void OnPostRender()
{
GL.invertCulling = _oldCulling;
}
}
}