Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/MPLevelActor.cs
2025-08-13 09:26:42 +08:00

227 lines
8.7 KiB
C#

using System.Collections.Generic;
using FlatBuffers;
using MoleMole.Config;
using MoleMole.MPProtocol;
namespace MoleMole
{
public class MPLevelActor : LevelActor
{
private const float STUB_REMOTE_DURATION = 10f;
private LevelIdentity _levelIdentity;
public void SetupIdentity(LevelIdentity levelIdentity)
{
_levelIdentity = levelIdentity;
}
protected override void HandleAvatarCreationForStageCreation(EvtStageCreated evt, out bool sendStageReady)
{
List<MonoSpawnPoint> list = new List<MonoSpawnPoint>();
foreach (string avatarSpawnName in evt.avatarSpawnNameList)
{
int namedSpawnPointIx = Singleton<StageManager>.Instance.GetStageEnv().GetNamedSpawnPointIx(avatarSpawnName);
list.Add(Singleton<StageManager>.Instance.GetStageEnv().spawnPoints[namedSpawnPointIx]);
}
if (evt.isBorn)
{
CreateMPAvatars();
}
Singleton<AvatarManager>.Instance.InitAvatarsPos(list);
Singleton<MonsterManager>.Instance.InitMonstersPos(evt.offset);
if (!Singleton<MPManager>.Instance.isMaster)
{
MPSendPacketContainer pc = Singleton<MPManager>.Instance.CreateSendPacket<Packet_Level_PeerStageReady>();
Packet_Level_PeerStageReady.StartPacket_Level_PeerStageReady(pc.builder);
Packet_Level_PeerStageReady.AddState(pc.builder, PingPongEnum.Request);
pc.Finish(Packet_Level_PeerStageReady.EndPacket_Level_PeerStageReady(pc.builder));
Singleton<MPManager>.Instance.SendReliableToPeer(562036737u, 1, pc);
}
sendStageReady = false;
}
private void CreateMPAvatars()
{
List<AvatarDataItem> memberList = Singleton<LevelScoreManager>.Instance.memberList;
for (int i = 0; i < memberList.Count; i++)
{
int num = i + 1;
bool isLocal = num == Singleton<MPManager>.Instance.peerID;
uint fixedAvatarRuntimeIDForPeer = Singleton<RuntimeIDManager>.Instance.GetFixedAvatarRuntimeIDForPeer(num);
Singleton<AvatarManager>.Instance.CreateAvatar(memberList[i], isLocal, InLevelData.CREATE_INIT_POS, InLevelData.CREATE_INIT_FORWARD, fixedAvatarRuntimeIDForPeer, true, true);
Singleton<MPManager>.Instance.RegisterIdentity(fixedAvatarRuntimeIDForPeer, num, new AvatarIdentity());
AvatarActor actor = Singleton<EventManager>.Instance.GetActor<AvatarActor>(fixedAvatarRuntimeIDForPeer);
actor.CreateAppliedAbility(AbilityData.GetAbilityConfig("Temp_UnlockSKL02Button"));
actor.CreateAppliedAbility(AbilityData.GetAbilityConfig("Test_UnlockBranchAttack"));
actor.PushProperty("Actor_MaxHPDelta", 3000f);
}
}
protected override void InitAdditionalLevelActorPlugins()
{
witchTimeLevelBuff = new MPLevelBuffWitchTime(this);
stopWorldLevelBuff = new LevelBuffStopWorld(this);
levelBuffs = new BaseLevelBuff[2];
levelBuffs[0] = witchTimeLevelBuff;
levelBuffs[1] = stopWorldLevelBuff;
AddPlugin(new MPLevelAbilityHelperPlugin(this));
}
private ApplyLevelBuff LocateApplyLevelBuffConfig(uint ownerID, int instancedAbilityID, int actionLocalID)
{
if (instancedAbilityID == 0)
{
return null;
}
BaseAbilityActor actor = Singleton<EventManager>.Instance.GetActor<BaseAbilityActor>(ownerID);
if (actor == null)
{
return null;
}
ActorAbility instancedAbilityByID = actor.mpAbilityPlugin.GetInstancedAbilityByID(instancedAbilityID);
if (instancedAbilityByID == null)
{
return null;
}
return (ApplyLevelBuff)instancedAbilityByID.config.InvokeSites[actionLocalID];
}
private void CreateLevelBuffEffect(LevelBuffType type, uint ownerID, int instancedAbilityID, int actionLocalID)
{
ApplyLevelBuff applyLevelBuff = LocateApplyLevelBuffConfig(ownerID, instancedAbilityID, actionLocalID);
if (applyLevelBuff != null && !string.IsNullOrEmpty(applyLevelBuff.AttachLevelEffectPattern))
{
Singleton<EffectManager>.Instance.CreateUniqueIndexedEffectPattern(applyLevelBuff.AttachLevelEffectPattern, type.ToString(), Singleton<LevelManager>.Instance.levelEntity);
}
}
private void DestroyLevelBuffEffect(LevelBuffType type)
{
Singleton<EffectManager>.Instance.TrySetDestroyUniqueIndexedEffectPattern(type.ToString());
}
public void MPRequestStartLevelBuff(LevelBuffType type, LevelBuffSide side, uint ownerID, bool allowRefresh, bool enteringSlow, bool notStartEffect, float duration, int instancedAbilityID, int actionLocalID)
{
BaseLevelBuff baseLevelBuff;
switch (type)
{
case LevelBuffType.WitchTime:
baseLevelBuff = witchTimeLevelBuff;
break;
case LevelBuffType.StopWorld:
baseLevelBuff = stopWorldLevelBuff;
break;
default:
baseLevelBuff = null;
break;
}
bool useMaxDuration = allowRefresh;
if (baseLevelBuff.isActive)
{
switch (type)
{
case LevelBuffType.WitchTime:
{
bool flag = witchTimeLevelBuff.Refresh(duration, side, ownerID, enteringSlow, useMaxDuration, notStartEffect);
if (flag)
{
Singleton<EventManager>.Instance.FireEvent(new EvtLevelBuffState(type, LevelBuffState.Switch, witchTimeLevelBuff.levelBuffSide, ownerID));
DestroyLevelBuffEffect(type);
CreateLevelBuffEffect(type, ownerID, instancedAbilityID, actionLocalID);
}
SendLevelBuffResponse((!flag) ? LevelBuffAction.SameSideExtend : LevelBuffAction.SwitchSide, type, enteringSlow, notStartEffect, ownerID, witchTimeLevelBuff.levelBuffSide, instancedAbilityID, actionLocalID);
break;
}
}
return;
}
switch (type)
{
case LevelBuffType.WitchTime:
witchTimeLevelBuff.ownerID = ownerID;
witchTimeLevelBuff.Setup(enteringSlow, duration, side, notStartEffect);
break;
case LevelBuffType.StopWorld:
stopWorldLevelBuff.ownerID = ownerID;
stopWorldLevelBuff.Setup(enteringSlow, duration, ownerID);
break;
}
AddPlugin(baseLevelBuff);
baseLevelBuff.isActive = true;
CreateLevelBuffEffect(type, ownerID, instancedAbilityID, actionLocalID);
SendLevelBuffResponse(LevelBuffAction.Add, type, enteringSlow, notStartEffect, ownerID, baseLevelBuff.levelBuffSide, instancedAbilityID, actionLocalID);
Singleton<EventManager>.Instance.FireEvent(new EvtLevelBuffState(type, LevelBuffState.Start, side, ownerID));
}
public override void StopLevelBuff(BaseLevelBuff buff)
{
if (_levelIdentity.isAuthority)
{
SendLevelBuffResponse(LevelBuffAction.Remove, buff.levelBuffType, false, false, 0u, LevelBuffSide.FromAvatar);
}
DestroyLevelBuffEffect(buff.levelBuffType);
base.StopLevelBuff(buff);
}
private void SendLevelBuffResponse(LevelBuffAction action, LevelBuffType type, bool enteringSlow, bool notStartEffect, uint ownerID, LevelBuffSide side, int instancedAbilityID = 0, int actionLocalID = 0)
{
MPSendPacketContainer pc = Singleton<MPManager>.Instance.CreateSendPacket<Packet_Level_ResultLevelBuff>();
bool enteringSlow2 = enteringSlow;
bool notStartEffect2 = notStartEffect;
Offset<Packet_Level_ResultLevelBuff> offset = Packet_Level_ResultLevelBuff.CreatePacket_Level_ResultLevelBuff(pc.builder, action, 0, (byte)side, enteringSlow2, notStartEffect2, ownerID, (byte)instancedAbilityID, (byte)actionLocalID);
pc.Finish(offset);
Singleton<MPManager>.Instance.SendReliableToOthers(562036737u, pc);
}
public void MPResponseHandleLevelBuff(LevelBuffAction action, LevelBuffType type, bool enteringSlow, bool notStartEffect, uint ownerID, LevelBuffSide side, int instancedAbilityID, int actionLocalID)
{
BaseLevelBuff baseLevelBuff;
switch (type)
{
case LevelBuffType.WitchTime:
baseLevelBuff = witchTimeLevelBuff;
break;
case LevelBuffType.StopWorld:
baseLevelBuff = stopWorldLevelBuff;
break;
default:
baseLevelBuff = null;
break;
}
switch (action)
{
case LevelBuffAction.Add:
switch (type)
{
case LevelBuffType.WitchTime:
witchTimeLevelBuff.Setup(enteringSlow, 10f, side, notStartEffect);
break;
case LevelBuffType.StopWorld:
stopWorldLevelBuff.Setup(enteringSlow, 10f, ownerID);
break;
}
baseLevelBuff.ownerID = ownerID;
AddPlugin(baseLevelBuff);
baseLevelBuff.isActive = true;
CreateLevelBuffEffect(type, ownerID, instancedAbilityID, actionLocalID);
Singleton<EventManager>.Instance.FireEvent(new EvtLevelBuffState(type, LevelBuffState.Start, witchTimeLevelBuff.levelBuffSide, ownerID));
break;
case LevelBuffAction.Remove:
StopLevelBuff(baseLevelBuff);
break;
case LevelBuffAction.SameSideExtend:
baseLevelBuff.ownerID = ownerID;
witchTimeLevelBuff.ExtendDuration(10f, enteringSlow, true);
break;
case LevelBuffAction.SwitchSide:
witchTimeLevelBuff.SwitchSide(enteringSlow, 10f, side, ownerID, notStartEffect);
DestroyLevelBuffEffect(type);
CreateLevelBuffEffect(type, ownerID, instancedAbilityID, actionLocalID);
Singleton<EventManager>.Instance.FireEvent(new EvtLevelBuffState(type, LevelBuffState.Switch, witchTimeLevelBuff.levelBuffSide, ownerID));
break;
}
}
}
}