Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/MaterialOverrideEntry.cs
2025-08-13 09:26:42 +08:00

16 lines
260 B
C#

using System;
using UnityEngine;
namespace MoleMole
{
[Serializable]
public class MaterialOverrideEntry
{
public static MaterialOverrideEntry[] EMPTY = new MaterialOverrideEntry[0];
public string materialOverrideKey;
public Material material;
}
}