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16 lines
260 B
C#
16 lines
260 B
C#
using System;
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using UnityEngine;
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namespace MoleMole
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{
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[Serializable]
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public class MaterialOverrideEntry
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{
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public static MaterialOverrideEntry[] EMPTY = new MaterialOverrideEntry[0];
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public string materialOverrideKey;
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public Material material;
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}
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}
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