Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/MonoAuxObject.cs
2025-08-13 09:26:42 +08:00

20 lines
278 B
C#

using System;
using UnityEngine;
namespace MoleMole
{
public class MonoAuxObject : MonoBehaviour
{
[NonSerialized]
public string entryName;
[NonSerialized]
public uint ownerID;
public void SetDestroy()
{
UnityEngine.Object.Destroy(base.gameObject);
}
}
}