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60 lines
1.8 KiB
C#
60 lines
1.8 KiB
C#
using System;
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using UnityEngine;
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using UnityEngine.UI;
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namespace MoleMole
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{
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public class MonoDropLink : MonoBehaviour
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{
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private LevelDataItem _levelData;
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private Action<LevelDataItem> _customeLevelClickCallBack;
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public void SetupView(LevelDataItem levelData, Action<LevelDataItem> customeLevelClickCallBack = null)
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{
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//IL_0032: Unknown result type (might be due to invalid IL or missing references)
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//IL_0038: Invalid comparison between Unknown and I4
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_levelData = levelData;
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_customeLevelClickCallBack = customeLevelClickCallBack;
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if (levelData == null)
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{
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base.gameObject.SetActive(false);
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return;
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}
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base.gameObject.SetActive(true);
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bool flag = (int)levelData.status != 1 && levelData.UnlockPlayerLevel <= Singleton<PlayerModule>.Instance.playerData.teamLevel;
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base.transform.Find("Open").gameObject.SetActive(flag);
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base.transform.Find("Lock").gameObject.SetActive(!flag);
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Text text = ((!flag) ? base.transform.Find("Lock/Text").GetComponent<Text>() : base.transform.Find("Open/Text").GetComponent<Text>());
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text.text = levelData.StageName;
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Button component = base.transform.Find("Open").GetComponent<Button>();
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component.onClick.RemoveAllListeners();
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component.onClick.AddListener(OnDropLinkBtnClick);
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}
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public void OnDropLinkBtnClick()
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{
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if (_levelData != null)
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{
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if (_customeLevelClickCallBack != null)
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{
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_customeLevelClickCallBack(_levelData);
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}
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else if (Singleton<MainUIManager>.Instance.SceneCanvas is MonoMainCanvas)
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{
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ShowChapterSelectPage();
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}
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else
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{
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Singleton<MainUIManager>.Instance.MoveToNextScene("MainMenuWithSpaceship", false, true, true, ShowChapterSelectPage);
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}
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}
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}
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private void ShowChapterSelectPage()
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{
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Singleton<MainUIManager>.Instance.ShowPage(new ChapterSelectPageContext(_levelData));
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}
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}
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}
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