Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/MonoInLevelShaderContainer.cs
2025-08-13 09:26:42 +08:00

11 lines
240 B
C#

using UnityEngine;
namespace MoleMole
{
public class MonoInLevelShaderContainer : MonoBehaviour
{
[Header("shaders need to be warm up in level, and dontdestroyonload, because they are small in memory")]
public Shader[] shaders;
}
}