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15 lines
245 B
C#
15 lines
245 B
C#
using UnityEngine;
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namespace MoleMole
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{
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public sealed class Mono_UL_020 : BaseMonoUlysses
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{
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protected override void Update()
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{
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base.Update();
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Transform transform = hitbox.transform;
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transform.eulerAngles = Vector3.zero;
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}
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}
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}
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