Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/MonsterLastKilledBySwitchInAttackChallenge.cs
2025-08-13 09:26:42 +08:00

90 lines
2.2 KiB
C#

using FullInspector;
namespace MoleMole
{
public class MonsterLastKilledBySwitchInAttackChallenge : BaseLevelChallenge
{
[ShowInInspector]
private bool _finished;
public MonsterLastKilledBySwitchInAttackChallenge(LevelChallengeHelperPlugin helper, LevelChallengeMetaData metaData)
: base(helper, metaData)
{
_finished = false;
}
public override bool IsFinished()
{
return _finished;
}
public override string GetProcessMsg()
{
if (IsFinished())
{
return "Succ";
}
return string.Format(string.Empty);
}
public override void OnAdded()
{
Singleton<EventManager>.Instance.RegisterEventListener<EvtKilled>(_helper.levelActor.runtimeID);
}
public override void OnDecided()
{
base.OnDecided();
Singleton<EventManager>.Instance.RemoveEventListener<EvtKilled>(_helper.levelActor.runtimeID);
}
public override bool ListenEvent(BaseEvent evt)
{
if (evt is EvtKilled)
{
return ListenKilled((EvtKilled)evt);
}
return false;
}
private bool ListenKilled(EvtKilled evt)
{
AvatarActor actor = Singleton<EventManager>.Instance.GetActor<AvatarActor>(evt.killerID);
MonsterActor actor2 = Singleton<EventManager>.Instance.GetActor<MonsterActor>(evt.targetID);
MonoMainCamera mainCamera = Singleton<CameraManager>.Instance.GetMainCamera();
if (actor != null && actor2 != null && Singleton<AvatarManager>.Instance.IsLocalAvatar(actor.runtimeID) && Singleton<MonsterManager>.Instance.LivingMonsterCount() == 0 && mainCamera.followState.slowMotionKillState.active)
{
if (string.IsNullOrEmpty(evt.killerAnimEventID) || !actor.config.AnimEvents.ContainsKey(evt.killerAnimEventID))
{
return false;
}
AttackResult.AttackCategoryTag[] categoryTag = actor.config.AnimEvents[evt.killerAnimEventID].AttackProperty.CategoryTag;
if (categoryTag == null)
{
return false;
}
bool flag = false;
for (int i = 0; i < categoryTag.Length; i++)
{
if (categoryTag[i] == AttackResult.AttackCategoryTag.SwitchIn)
{
flag = true;
break;
}
}
if (flag)
{
Finish();
}
}
return false;
}
private void Finish()
{
_finished = true;
OnDecided();
}
}
}