Files
2025-08-13 09:26:42 +08:00

117 lines
2.0 KiB
C#

using System;
using System.Diagnostics;
using UnityEngine;
namespace MoleMole
{
[Serializable]
[DebuggerDisplay("{Value}")]
public struct SafeUInt32 : IComparable, IComparable<SafeUInt32>, IEquatable<SafeUInt32>
{
[SerializeField]
private int _value;
public int EncryptedValue
{
get
{
return _value;
}
set
{
_value = value;
}
}
public uint Value
{
get
{
return (uint)(((_value & 0xFFFF0000u) ^ (_value << 16)) + ((_value & 0xFFFF) ^ 0xCAFE));
}
set
{
_value = (int)(((value & 0xFFFF0000u) ^ (((value & 0xFFFF) ^ 0xCAFE) << 16)) + ((value & 0xFFFF) ^ 0xCAFE));
}
}
public SafeUInt32(uint value)
{
_value = (int)(((value & 0xFFFF0000u) ^ (((value & 0xFFFF) ^ 0xCAFE) << 16)) + ((value & 0xFFFF) ^ 0xCAFE));
}
public override string ToString()
{
return Value.ToString();
}
public override int GetHashCode()
{
return Value.GetHashCode();
}
public override bool Equals(object obj)
{
if (obj != null && obj is SafeUInt32)
{
return _value == ((SafeUInt32)obj)._value;
}
return false;
}
public int CompareTo(object obj)
{
if (obj is SafeUInt32)
{
return Value.CompareTo(((SafeUInt32)obj).Value);
}
throw new ArgumentException("Invalid type!");
}
public int CompareTo(SafeUInt32 other)
{
return Value.CompareTo(other.Value);
}
public bool Equals(SafeUInt32 other)
{
return _value == other._value;
}
public static implicit operator SafeUInt32(uint v)
{
return new SafeUInt32(v);
}
public static implicit operator uint(SafeUInt32 v)
{
return v.Value;
}
public static explicit operator int(SafeUInt32 v)
{
return (int)v.Value;
}
public static explicit operator float(SafeUInt32 v)
{
return v.Value;
}
public static explicit operator double(SafeUInt32 v)
{
return v.Value;
}
public static SafeUInt32 operator ++(SafeUInt32 a)
{
return new SafeUInt32(a.Value + 1);
}
public static SafeUInt32 operator --(SafeUInt32 a)
{
return new SafeUInt32(a.Value - 1);
}
}
}