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18 lines
419 B
C#
18 lines
419 B
C#
using UnityEngine;
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namespace CinemaDirector
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{
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[CutsceneItem("Utility", "Storyboard", new CutsceneItemGenre[] { CutsceneItemGenre.GlobalItem })]
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public class StoryboardEvent : CinemaGlobalEvent
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{
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public string FolderName = "Storyboard";
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public static int Count;
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public override void Trigger()
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{
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Application.CaptureScreenshot(string.Format("Assets\\{0}{1}.png", base.gameObject.name, Count++));
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}
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}
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}
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