Files
BH3/Assets/Plugins/Assembly-CSharp-firstpass/CinemaDirector/StoryboardEvent.cs
2025-08-13 09:26:42 +08:00

18 lines
419 B
C#

using UnityEngine;
namespace CinemaDirector
{
[CutsceneItem("Utility", "Storyboard", new CutsceneItemGenre[] { CutsceneItemGenre.GlobalItem })]
public class StoryboardEvent : CinemaGlobalEvent
{
public string FolderName = "Storyboard";
public static int Count;
public override void Trigger()
{
Application.CaptureScreenshot(string.Format("Assets\\{0}{1}.png", base.gameObject.name, Count++));
}
}
}