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71 lines
1.8 KiB
C#
71 lines
1.8 KiB
C#
using System.Collections.Generic;
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namespace MoleMole
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{
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public class PlayerLevelMetaDataReader
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{
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private static List<PlayerLevelMetaData> _itemList;
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private static Dictionary<int, PlayerLevelMetaData> _itemDict;
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public static void LoadFromFile()
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{
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List<string> list = new List<string>();
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string text = CommonUtils.LoadTextFileToString("Data/_ExcelOutput/PlayerLevelData");
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string[] array = text.Split("\n"[0]);
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for (int i = 0; i < array.Length; i++)
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{
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if (array[i].Length >= 1)
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{
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list.Add(array[i]);
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}
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}
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int num = list.Count - 1;
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_itemDict = new Dictionary<int, PlayerLevelMetaData>();
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_itemList = new List<PlayerLevelMetaData>(num);
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for (int j = 1; j <= num; j++)
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{
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string[] array2 = list[j].Split("\t"[0]);
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PlayerLevelMetaData playerLevelMetaData = new PlayerLevelMetaData(int.Parse(array2[0]), int.Parse(array2[1]), int.Parse(array2[2]), int.Parse(array2[3]), int.Parse(array2[4]), int.Parse(array2[5]), int.Parse(array2[6]));
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if (!_itemDict.ContainsKey(playerLevelMetaData.level))
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{
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_itemList.Add(playerLevelMetaData);
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_itemDict.Add(playerLevelMetaData.level, playerLevelMetaData);
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}
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}
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}
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public static PlayerLevelMetaData GetPlayerLevelMetaDataByKey(int level)
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{
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PlayerLevelMetaData value;
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_itemDict.TryGetValue(level, out value);
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if (value == null)
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{
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}
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return value;
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}
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public static PlayerLevelMetaData TryGetPlayerLevelMetaDataByKey(int level)
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{
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PlayerLevelMetaData value;
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_itemDict.TryGetValue(level, out value);
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return value;
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}
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public static List<PlayerLevelMetaData> GetItemList()
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{
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return _itemList;
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}
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public static int CalculateContentHash()
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{
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int lastHash = 0;
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foreach (PlayerLevelMetaData item in _itemList)
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{
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HashUtils.TryHashObject(item, ref lastHash);
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}
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return lastHash;
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}
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}
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}
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