Files
BH3/Assets/Resources/entities/dynamicobject/goods/Shielded.prefab
2025-08-13 09:26:42 +08:00

142 lines
3.7 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1509374321642306
GameObject:
serializedVersion: 4
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_Component:
- 4: {fileID: 4878254300109165}
- 54: {fileID: 54852636829429995}
- 114: {fileID: 114949679081474283}
m_Layer: 22
m_Name: Shielded
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1388112292106387
GameObject:
serializedVersion: 4
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_Component:
- 4: {fileID: 4068353651631740}
- 33: {fileID: 33153141147147914}
- 23: {fileID: 23931249618131074}
m_Layer: 0
m_Name: Defence
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4878254300109165
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1509374321642306}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 1.997, y: 0.439, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4068353651631740}
m_Father: {fileID: 0}
m_RootOrder: 0
--- !u!54 &54852636829429995
Rigidbody:
serializedVersion: 2
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1509374321642306}
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0
m_UseGravity: 0
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 112
m_CollisionDetection: 0
--- !u!114 &114949679081474283
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1509374321642306}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7840c68e942532fc5d04ec6ba5a27b87, type: 3}
m_Name:
m_EditorClassIdentifier:
DropItemMetaID: -1
DropItemLevel: 0
DropItemNum: 0
effects: []
attractRadius: 0
speed: 0
acceleration: 50
reboundTimes: 0
AttachEffectPattern: Goods_BuffShielded
InsideEffectPattern:
--- !u!4 &4068353651631740
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1388112292106387}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4878254300109165}
m_RootOrder: 0
--- !u!33 &33153141147147914
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1388112292106387}
m_Mesh: {fileID: 4300000, guid: 4380a1c246f36814290222e37a9378de, type: 2}
--- !u!23 &23931249618131074
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1388112292106387}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_Materials:
- {fileID: 2100000, guid: 6e1feeed015a8824fba18a4403276deb, type: 2}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 1
m_ReflectionProbeUsage: 1
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingOrder: 0
--- !u!1001 &100100000
Prefab:
serializedVersion: 2
m_ObjectHideFlags: 1
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1509374321642306}
m_IsPrefabParent: 1