Files
BH3/Assets/Scripts/Assembly-CSharp/Misc_Specular.cs
2025-08-13 09:26:42 +08:00

15 lines
236 B
C#

using UnityEngine;
[ExecuteInEditMode]
public class Misc_Specular : MonoBehaviour
{
private void Start()
{
}
private void Update()
{
GetComponent<Renderer>().sharedMaterial.SetVector("centerPos", base.transform.position);
}
}