Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/Config/AvatarSkillButtonHoldChargeMoveMixin.cs
2025-08-13 09:26:42 +08:00

40 lines
1.1 KiB
C#

namespace MoleMole.Config
{
[GeneratePartialHash(CombineGeneratedFile = true)]
public class AvatarSkillButtonHoldChargeMoveMixin : ConfigAbilityMixin, IHashable
{
public string[] ChargeLoopSkillIDs;
public DynamicFloat MoveSpeed = DynamicFloat.ONE;
public bool IsSteer;
public float SteerSpeed = 1f;
public void ObjectContentHashOnto(ref int lastHash)
{
if (ChargeLoopSkillIDs != null)
{
string[] chargeLoopSkillIDs = ChargeLoopSkillIDs;
foreach (string value in chargeLoopSkillIDs)
{
HashUtils.ContentHashOnto(value, ref lastHash);
}
}
if (MoveSpeed != null)
{
HashUtils.ContentHashOnto(MoveSpeed.isDynamic, ref lastHash);
HashUtils.ContentHashOnto(MoveSpeed.fixedValue, ref lastHash);
HashUtils.ContentHashOnto(MoveSpeed.dynamicKey, ref lastHash);
}
HashUtils.ContentHashOnto(IsSteer, ref lastHash);
HashUtils.ContentHashOnto(SteerSpeed, ref lastHash);
}
public override BaseAbilityMixin CreateInstancedMixin(ActorAbility instancedAbility, ActorModifier instancedModifier)
{
return new AbilityAvatarSkillButtonChargeMoveMixin(instancedAbility, instancedModifier, this);
}
}
}