Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/Config/BrokenEnemyDraggedByHitBoxMixin.cs
2025-08-13 09:26:42 +08:00

27 lines
838 B
C#

namespace MoleMole.Config
{
[GeneratePartialHash(CombineGeneratedFile = true)]
public class BrokenEnemyDraggedByHitBoxMixin : ConfigAbilityMixin, IHashable
{
public string ColliderEntryName;
public DynamicFloat PullVelocity;
public void ObjectContentHashOnto(ref int lastHash)
{
HashUtils.ContentHashOnto(ColliderEntryName, ref lastHash);
if (PullVelocity != null)
{
HashUtils.ContentHashOnto(PullVelocity.isDynamic, ref lastHash);
HashUtils.ContentHashOnto(PullVelocity.fixedValue, ref lastHash);
HashUtils.ContentHashOnto(PullVelocity.dynamicKey, ref lastHash);
}
}
public override BaseAbilityMixin CreateInstancedMixin(ActorAbility instancedAbility, ActorModifier instancedModifier)
{
return new AbilityBrokenEnemyDraggedByHitBoxMixin(instancedAbility, instancedModifier, this);
}
}
}