Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/Config/DynamicDistanceMixin.cs
2025-08-13 09:26:42 +08:00

40 lines
1.2 KiB
C#

namespace MoleMole.Config
{
[GeneratePartialHash(CombineGeneratedFile = true)]
public class DynamicDistanceMixin : ConfigAbilityMixin, IHashable
{
public string SkillID;
public string TypeName;
public float DefaultDistance;
public float NoTargetDistance;
public float MinDynamicDistanceDistance;
public float MaxDynamicDistanceDistance = 20f;
public float NormalizedTimeStart;
public float NormalizedTimeStop = 1f;
public void ObjectContentHashOnto(ref int lastHash)
{
HashUtils.ContentHashOnto(SkillID, ref lastHash);
HashUtils.ContentHashOnto(TypeName, ref lastHash);
HashUtils.ContentHashOnto(DefaultDistance, ref lastHash);
HashUtils.ContentHashOnto(NoTargetDistance, ref lastHash);
HashUtils.ContentHashOnto(MinDynamicDistanceDistance, ref lastHash);
HashUtils.ContentHashOnto(MaxDynamicDistanceDistance, ref lastHash);
HashUtils.ContentHashOnto(NormalizedTimeStart, ref lastHash);
HashUtils.ContentHashOnto(NormalizedTimeStop, ref lastHash);
}
public override BaseAbilityMixin CreateInstancedMixin(ActorAbility instancedAbility, ActorModifier instancedModifier)
{
return new AbilityDynamicDistanceMixin(instancedAbility, instancedModifier, this);
}
}
}