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12 lines
213 B
C#
12 lines
213 B
C#
using UnityEngine;
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namespace MoleMole.Config
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{
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public class EffectCreationOp
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{
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public virtual void Process(ref Vector3 initPos, ref Vector3 initDir, ref Vector3 initScale, BaseMonoEntity entity)
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{
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}
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}
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}
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