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27 lines
625 B
C#
27 lines
625 B
C#
namespace MoleMole.Config
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{
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public class HitExplodeShotgunBulletMixin : HitExplodeBulletMixin
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{
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public int BulletNum = 1;
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public int MaxHitNum = 5;
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public float ScatterAngleMinX = 10f;
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public float ScatterAngleMaxX = 10f;
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public float ScatterAngleMinY = 10f;
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public float ScatterAngleMaxY = 10f;
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public float ScatterDistanceMin = 2f;
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public float ScatterDistanceMax = 8f;
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public override BaseAbilityMixin CreateInstancedMixin(ActorAbility instancedAbility, ActorModifier instancedModifier)
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{
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return new AbilityHitExplodeShotgunBulletMixin(instancedAbility, instancedModifier, this);
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}
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}
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}
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