Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/Config/MixinSummonItem.cs
2025-08-13 09:26:42 +08:00

28 lines
430 B
C#

using System.Collections.Generic;
namespace MoleMole.Config
{
public class MixinSummonItem
{
public DynamicString MonsterName;
public DynamicString TypeName;
public bool BaseOnTarget;
public float Distance;
public float Angle;
public float EffectDelay;
public float SummonDelay;
public bool UseCoffinAnim;
public int CoffinIndex;
public Dictionary<string, ConfigEntityAbilityEntry> Abilities;
}
}