Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/Config/OffsetAlongForwardEffectOp.cs
2025-08-13 09:26:42 +08:00

21 lines
455 B
C#

using System;
using FullInspector;
using UnityEngine;
namespace MoleMole.Config
{
public class OffsetAlongForwardEffectOp : EffectCreationOp
{
[NonSerialized]
[InspectorDisabled]
public string type = "Offset Along Forward Effect";
public float offset;
public override void Process(ref Vector3 initPos, ref Vector3 initDir, ref Vector3 initScale, BaseMonoEntity entity)
{
initPos += Vector3.Scale(initDir, initScale) * offset;
}
}
}