Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/Config/SetLocomotionFloat.cs
2025-08-13 09:26:42 +08:00

41 lines
1.3 KiB
C#

namespace MoleMole.Config
{
[GeneratePartialHash(CombineGeneratedFile = true)]
public class SetLocomotionFloat : ConfigAbilityAction, IHashable
{
public string Param;
public float Value;
public void ObjectContentHashOnto(ref int lastHash)
{
HashUtils.ContentHashOnto(Param, ref lastHash);
HashUtils.ContentHashOnto(Value, ref lastHash);
HashUtils.ContentHashOnto((int)Target, ref lastHash);
if (TargetOption != null && TargetOption.Range != null)
{
HashUtils.ContentHashOnto(TargetOption.Range.isDynamic, ref lastHash);
HashUtils.ContentHashOnto(TargetOption.Range.fixedValue, ref lastHash);
HashUtils.ContentHashOnto(TargetOption.Range.dynamicKey, ref lastHash);
}
if (Predicates == null)
{
return;
}
ConfigAbilityPredicate[] predicates = Predicates;
foreach (ConfigAbilityPredicate configAbilityPredicate in predicates)
{
if (configAbilityPredicate is IHashable)
{
HashUtils.ContentHashOnto((IHashable)configAbilityPredicate, ref lastHash);
}
}
}
public override void Call(ActorAbilityPlugin abilityPlugin, ConfigAbilityAction actionConfig, ActorAbility instancedAbility, ActorModifier instancedModifier, BaseAbilityActor target, BaseEvent evt)
{
abilityPlugin.SetLocomotionFloatHandler(actionConfig, instancedAbility, instancedModifier, target, evt);
}
}
}