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94 lines
3.7 KiB
C#
94 lines
3.7 KiB
C#
namespace MoleMole.Config
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{
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[GeneratePartialHash(CombineGeneratedFile = true)]
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public class TriggerMultiBulletMixin : HitExplodeBulletMixin, IHashable
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{
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public string AbilityName;
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public new void ObjectContentHashOnto(ref int lastHash)
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{
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HashUtils.ContentHashOnto(AbilityName, ref lastHash);
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HashUtils.ContentHashOnto(BulletTypeName, ref lastHash);
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HashUtils.ContentHashOnto((int)Targetting, ref lastHash);
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if (BulletSpeed != null)
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{
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HashUtils.ContentHashOnto(BulletSpeed.isDynamic, ref lastHash);
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HashUtils.ContentHashOnto(BulletSpeed.fixedValue, ref lastHash);
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HashUtils.ContentHashOnto(BulletSpeed.dynamicKey, ref lastHash);
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}
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HashUtils.ContentHashOnto(IgnoreTimeScale, ref lastHash);
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if (AliveDuration != null)
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{
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HashUtils.ContentHashOnto(AliveDuration.isDynamic, ref lastHash);
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HashUtils.ContentHashOnto(AliveDuration.fixedValue, ref lastHash);
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HashUtils.ContentHashOnto(AliveDuration.dynamicKey, ref lastHash);
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}
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if (HitExplodeRadius != null)
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{
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HashUtils.ContentHashOnto(HitExplodeRadius.isDynamic, ref lastHash);
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HashUtils.ContentHashOnto(HitExplodeRadius.fixedValue, ref lastHash);
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HashUtils.ContentHashOnto(HitExplodeRadius.dynamicKey, ref lastHash);
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}
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HashUtils.ContentHashOnto(IsFixedHeight, ref lastHash);
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if (BulletEffect != null)
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{
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HashUtils.ContentHashOnto(BulletEffect.EffectPattern, ref lastHash);
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HashUtils.ContentHashOnto(BulletEffect.AudioPattern, ref lastHash);
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}
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HashUtils.ContentHashOnto(ApplyDistinctHitExplodeEffectPattern, ref lastHash);
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if (DistinctHitExplodeHeight != null)
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{
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HashUtils.ContentHashOnto(DistinctHitExplodeHeight.isDynamic, ref lastHash);
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HashUtils.ContentHashOnto(DistinctHitExplodeHeight.fixedValue, ref lastHash);
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HashUtils.ContentHashOnto(DistinctHitExplodeHeight.dynamicKey, ref lastHash);
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}
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if (HitExplodeEffect != null)
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{
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HashUtils.ContentHashOnto(HitExplodeEffect.EffectPattern, ref lastHash);
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HashUtils.ContentHashOnto(HitExplodeEffect.AudioPattern, ref lastHash);
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}
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if (HitExplodeEffectAir != null)
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{
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HashUtils.ContentHashOnto(HitExplodeEffectAir.EffectPattern, ref lastHash);
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HashUtils.ContentHashOnto(HitExplodeEffectAir.AudioPattern, ref lastHash);
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}
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if (HitExplodeEffectGround != null)
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{
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HashUtils.ContentHashOnto(HitExplodeEffectGround.EffectPattern, ref lastHash);
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HashUtils.ContentHashOnto(HitExplodeEffectGround.AudioPattern, ref lastHash);
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}
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if (SelfExplodeEffect != null)
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{
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HashUtils.ContentHashOnto(SelfExplodeEffect.EffectPattern, ref lastHash);
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HashUtils.ContentHashOnto(SelfExplodeEffect.AudioPattern, ref lastHash);
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}
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HashUtils.ContentHashOnto(MuteSelfHitExplodeActions, ref lastHash);
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HashUtils.ContentHashOnto(IsHitChangeTargetDirection, ref lastHash);
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HashUtils.ContentHashOnto(HitAnimEventID, ref lastHash);
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HashUtils.ContentHashOnto(FaceTarget, ref lastHash);
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HashUtils.ContentHashOnto((int)RemoveClearType, ref lastHash);
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HashUtils.ContentHashOnto((int)BulletHitType, ref lastHash);
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HashUtils.ContentHashOnto(BulletEffectGround, ref lastHash);
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HashUtils.ContentHashOnto(ExplodeEffectGround, ref lastHash);
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HashUtils.ContentHashOnto(ResetTime, ref lastHash);
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if (HitExplodeActions == null)
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{
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return;
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}
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ConfigAbilityAction[] hitExplodeActions = HitExplodeActions;
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foreach (ConfigAbilityAction configAbilityAction in hitExplodeActions)
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{
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if (configAbilityAction is IHashable)
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{
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HashUtils.ContentHashOnto((IHashable)configAbilityAction, ref lastHash);
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}
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}
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}
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public override BaseAbilityMixin CreateInstancedMixin(ActorAbility instancedAbility, ActorModifier instancedModifier)
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{
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return new AbilityTriggerMultiBulletMixin(instancedAbility, instancedModifier, this);
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}
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}
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}
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