mirror of
https://github.com/tym1116/BH3.git
synced 2025-12-16 16:34:41 +01:00
32 lines
780 B
C#
32 lines
780 B
C#
using System.Collections.Generic;
|
|
|
|
namespace MoleMole
|
|
{
|
|
public static class DevLevelConfigData
|
|
{
|
|
public static List<int> monsterInstanceIds = new List<int>();
|
|
|
|
public static List<DevMonsterData> monsterDevDatas = new List<DevMonsterData>();
|
|
|
|
public static List<string> avatarTypeNames = new List<string>();
|
|
|
|
public static List<DevAvatarData> avatarDevDatas = new List<DevAvatarData>();
|
|
|
|
public static DevStageData stageDevData;
|
|
|
|
public static string LEVEL_PATH = null;
|
|
|
|
public static LevelActor.Mode LEVEL_MODE = LevelActor.Mode.Single;
|
|
|
|
public static int LEVEL_DIFFICULTY = 0;
|
|
|
|
public static LevelManager _levelManager;
|
|
|
|
public static bool pariticleMode = true;
|
|
|
|
public static bool configFromScene = false;
|
|
|
|
public static bool isBenchmark = false;
|
|
}
|
|
}
|