Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/IAIEntity.cs
2025-08-13 09:26:42 +08:00

28 lines
398 B
C#

using UnityEngine;
namespace MoleMole
{
public interface IAIEntity
{
Vector3 XZPosition { get; }
BaseMonoEntity AttackTarget { get; }
Vector3 FaceDirection { get; }
float TimeScale { get; }
Transform transform { get; }
Vector3 RootNodePosition { get; }
uint GetRuntimeID();
bool IsActive();
IAIController GetActiveAIController();
float GetProperty(string key);
}
}